R4PG Game StoreDate: Mar/20/18 02:50:14Views: 3051
Following a plenty of update of the Horns of the Reach DLC, several things become different in ESO. Weapon traits, mundus gemstones and much more, leading to new possibilities and make options. This build will concentrate on damage and sustain, also it already does a fantastic job although the update is yet to land. Before we talked about ESO Sorcerer PVE Builds. Lately some players have curiosity about Sorcerer Build. Now we'll share some good info about Sorcerer for every of skill. At the same time, you can purchase cheap elder scrolls online gold from us.
This setup employs one bit of a monster set of your selection. I started with maximum magicka and so i got the infernal protector mind piece.
Armor and Weapons Selection
Best Sorcerer Builds (For Stamina & Magicka) Here’s the brutal truth about finding or creating a high-performing Sorcerer character build: There are WAY too many ESO players posting suboptimal builds on forums that they haven’t extensively tested and optimized. ESO Nightblade Archer Assassin Build. Aside from the Best and Most powerful ESO Class we've talked about before, today we'll share Nightblade Build, for example, Archer and Assassin. Furthermore, it’s super easy and safe to purchase Elder Scrolls Online Gold cheap on r4pg.com so be sure to take advantage of that. Lifestealer is a deadly Magicka Nightblade PVP Build that relies on stealth and burst damage to destroy your enemies. The build gives emphasis to survivability and striking at the right moment. Your goal with Lifestealer is to remain undetected, build up your Ultimate and strike with everything you have to finish your target. The Tormentor is a REALLY annoying debuffing pvp stamina based sorcerer. Carefully chosen sets to make the most out of its all round performance, good damage, good cc, good survivability and really nice mobility. The build with a guild - the ultimate Templar for anyone who loves running groups, PVP and taking on the lead role in game. Not only does this build have wicked DPS and a bit of a bomb ability, but it works so well in groups for the added advantage of the templars healing properties, keeping comrades and campaign alive. Stamina Sorcerer PvE DPS ESO build Wrathstone /Update 21. You can find all our Pocket ESO Builds right here: Best ESO builds Sorcerer Class. Build Overview. In the Elder Scrolls Online, Sorcerers are known to have power over the weather phenomena.
Alternatively, if you are a newbie I would suggest something that adds resistances (for example pirate skeleton or mighty chudan), or magicka recovery (shadowrend).
The very 1st set of this build employs should be the Shacklebreaker set.
This should be one of the greatest crafted takes hold Elder Scrolls Online, it's very easy to obtain, you are able to fully personalize its traits and elegance, in addition to armor and weapons generally.
It offers lots of maximum magicka & stamina, both mag & stam recoveries, and on the top - also spell damage.
I currently use this set focused on the below pieces:
Chest (infused, heavy).
Legs (infused, medium).
Shoulders (impenetrable, light).
Feet (impenetrable, light).
Destruction Fire Staff (nirnhoned, increase weapon & spell damage glyph).
Restoration Staff (protecting, deal magic damage & absorb magicka glyph).
The 2nd set that i'm employing with may be the Bloodthorn's Touch set.
Bloodthorn is definitely an awesome magicka build set that offers you with all crucial bonuses for example magicka recovery, maximum magicka and spell damage. The final effect offers you with more sustain, both magicka & stamina, on the 5 second cooldown.
It's a fantastic option to amberplasm, especially since amberplasm requires much more farming and it is getting nerfed around the next update. Bloodthorn isn't.
This should be a PVE overland set that drops in Glenumbra, meaning that exist their hands on it easily, as well as purchase it within the guild stores, like Used to do.
I currently use this set focused on the below pieces:
Waist (impenetrable, light).
Hands (impenetrable, light).
Necklace (arcane, spell damage glyph).
2 Rings (arcane, spell damage glyphs). Pakhan base dmg.
All gears must have maximum magicka enchantments and you'll be hitting 6% undaunted stats with this particular setup.
Loadout and Skills:
My Destruction Staff bar has got the following skills:
Elemental Drain, morph of Weakness to Elements from the Destruction Staff skill tree.
Degeneration, morph of Entropy in the Mages Guild skill tree.
Very Fragments, morph of Very Shard in the Dark Magic skill tree.
Haunting Curse, morph of Daedric Curse in the Daedric Summoning skill tree.
Pressure Pulse, morph of Pressure Shock in the Destruction Staff skill tree.
Shooting Star ultimate, morph of Meteor in the Mages Guild skill tree.
Shooting Star is definitely an awesome pvp ultimate, particularly if you land it on multiple targets at the same time.
It'll regenerate 12 ultimate per initial hit and permit you to charge not just itself faster, however your defensive ultimate too.
On the top, additionally, it provides for us 2% more magicka and magicka recovery through the magicka controller passive.
![Pvp Pvp](/uploads/1/2/5/0/125047224/574713998.jpg)
And it is flame damage, therefore it can definitely hurt vampires. The AOE after-effect is very strong too.
Elemental Drain raise our overall damage because it reduces enemy spell resistance, it's liberated to cast which last for any lengthy time.
Additionally, it gives us 300 magicka on the second cooldown when damaging opponents (also it helps our allies too).
Therefore it complements our sustain and increases our damage, perfect combo.
Degeneration does a little bit of damage after some time, with an opportunity to heal yourself on light and high attacks for that damage done (and more), it provides us additional 2% maximum magicka and recovery through the magicka controller passive.
It gives us the main sorcery buff that increases our spell damage by 20%. Essential and helpful in pvp.
Crystal Fragments is our primary dps skill, just go ahead to use it once the effect is prepared and could be instantly cast. Players will dodge it frequently, however when it lands, it'll really hurt them.
Haunting Curse gives additional damage, it can't be blocked or dodged, and in addition it pulls players from stealth or cloak. It is an Essential skill.
Force Pulse is a superb filler dps skill that may frequently cause different status effects. Additionally, it deals decent damage and doesnt cost an excessive amount of, essential for any destruction staff build.
My Restoration Staff bar has already got the following skills:
Hardened Ward, morph of Conjured Ward in the Daedric Summoning skill tree.
Streak, morph of Secure Avoid the Storm Calling skill tree.
Never-ending Storm, morph of Lightning Form in the Storm Calling skill tree.
Harness Magicka, morph of Annulment in the Light Armor skill tree.
Healing Ward, morph of Steadfast Ward in the Restoration Staff skill tree.
Light's Champion ultimate, morph of Cure all in the Restoration Staff skill tree.
Light's Champion is definitely an awesome healing ultimate which will virtually almost cause your indestructible's duration.
It provides a big damage boost, as well as the protection, causing you to take 30% less damage (which pertains to your shields too) for ten seconds totally.
Hardened Ward is our primary defensive shield, with almost 40.000 maximum magicka on the off-bar, it features a very decent tooltip.
Streak is one of the mobility skills, it must be included for any magician in pvp. It will cause a bit of damage after some time, stuns for any short duration and may also disintegrate low health targets.
Boundless Storm offers additional resistances and mobility, it will cause a bit of damage after some time and generally is a great complementary skill with streak, to improve overall mobility around the battlefield.
Harness Magicka is actually a secondary shield which should simply be used when you are fighting with other magicka opponents, or you would like to maintain stocks of shield strength if you are expecting some hard hits coming the right path soon.
Healing Ward is our primary healing skill which shields us as well, it's necessary that you allow it to expire to get the entire heal. Safeguard it along with other shields.
Mundus and Consumables:
Witchmother's Potent Brew offers maximum health & magicka, but additionally an enormous 320 extra magicka recovery boost, that is nice.
The Atronach mundus stone can be used to enhance our magicka sustain, in Horns of the Reach this is bumped as well.
Classic tri-stat potions are utilized to increase all 3 stat recoveries, in addition to offer an infusion of stats if needed.
Passives and Race:
I'm a High Elf but all other magicka race is going to do, for example Breton or Dark Elf.
You don't have to be a vampire, but you will be extremely appreciated be if you like to be.
Champion Points:
The Tower:
Siphoner: 36 points.
Warlord: 51 points.
The Lover:
Arcanist: 43 points.
Mooncalf: 43 points.
The Cisco Kid:
Tumbling: 37 points.
The Apprentice:
Elemental Expert: 75 points.
The Atronach:
Shattering Blows: 51 points.
Staff Expert: 12 points.
Master-at-Arms: 72 points.
The Steed:
Ironclad: 72 points.
The Woman:
Sturdy: 19 points.
Elemental Defender: 19 points.
Thick Skinned: 28 points.
God:
Eso Sorcerer Pvp Dps Build
Bastion: 72 points.
Summary
This build was created for those Sorcerer PVP DPS. It's working fine, but because of the updates of the game, it should take some tweaking. I've all Elder Scrolls Online builds so make sure to try them out. A number of these are awesome and will help you to have an enjoyable experience. Lets find cheap eso gold and achieve the greatest degree of an art to savor Magician PVP Build at this time.
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Magicka Sorcerer provides one of the highest sustained DPS in Elder Scrolls Online
You can find all our Pocket ESO Builds right here: Best ESO builds
Sorcerer Class
Build Overview
Sorcerer is one of the best DPS classes in Elder Scrolls Online. It's ranked #4 on our PvE DPS Tier List for ESO, but offers much more build diversity, as Sorcerers can be played as Support, Healers, and Stamina-based DPS as well. This build revolves around high Magicka, maximizing Spell Damage, and the use of Destruction Staff. This build offers two very powerful skill sets, both for farming/AoE damage and single-target DPS, making it perfect for Trials, Dungeons, and Arenas.
We have decided to include only one item set based on the best items for general usage. There are better setups for certain encounters and tweaks for either Boss fights or AoE clearing. If you would like alternative gear options included please us know in the comments below.
Pros | Cons |
Very high single-target DPS | Gear-dependant because of high Magicka consumption |
Great AoE and clear speed when farming and leveling | Most of the skills are available in the late-game |
Self-sustain and self-healing | |
Solid defenses with Magicka shield | |
Viable for both ranged and melee playstyle |
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Attributes Priority
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Primary Skillset
[Lightning Destruction Staff - for general usage, primary DPS]
[Lightning Destruction Staff - for general usage, primary DPS]
Elemental Weapon (Guild: Psijic Order, morphed from Imbued Weapon) - cheap and instant spell cast which increases the damage of your next attack. It also makes it apply chill/burning or concussed effect, that can increase the damage of your next Force Pulse skill |
Force Pulse (Weapon: Destruction Staff, morphed from Force Shock) - another decent spell which deals increased damage to burning/chilled or concussed enemies. It also has low Magicka cost making it efficient at triggering Crystal Fragments effect |
Crystal Fragments (Sorcerer: Dark Magic, morphed from Crystal Shard) - high single-target damage spell which has a 35% chance to have greatly increased damage and reduces Magicka cost after casting another spell. Works great combined with low Magicka cost and instant cast spells to have the effect triggered |
Channeled Acceleration (Guild: Psijic Order, morphed from Accelerate) - solid, 36-second duration buff which increases your Movement Speed and Critical Damage |
Inner Light (Guild: Mages Guild, morphed from Magelight) - powerful buff which grants increased maximum Magicka and Spell Critical rating for 5 seconds |
Ultimate: Shooting Star (Guild: Mages Guild, morphed from Meteor) - powerful AoE damage and AoE stun. Best used against groups of enemies as its cooldown gets reduced by each enemy hit by the initial blast |
Secondary Skillset
[Inferno Destruction Staff - Damage over Time]
[Inferno Destruction Staff - Damage over Time]
Elemental Blockade (Weapon: Destruction Staff, morphed from Wall of Elements) - provides terrific single-target and AoE DPS, as well as additional team utility by putting concussed enemies off-balance |
Liquid Lightning (Sorcerer: Storm Calling, morphed from Lightning Splash) - decent area spell which deals moderate Damage over Time. It can be also activated by allies standing in its radius |
Haunting Curse (Sorcerer: Dark Magic, morphed from Daedric Curse) - powerful Curse which grants high sustained Damage over Time |
Harness Magicka (Armor: Light Armor, morphed from Annulment) - protects you with a magic shield that absorbs some of the incoming damage. Absorbing damage also causes you to restore Magicka |
Power Surge (Sorcerer: Storm Calling, morphed from Surge) - amazing buff which grants very good self-healing when you critically strike. It all increases your Weapon and Spell Damage for 33 seconds |
Ultimate: Elemental Rage (Weapon: Destruction Staff, morphed from Elemental Storm) - very powerful AoE Spell which deals elemental damage to enemies in a wide radius. Depending on the type of element, it can either have increased damage (Fire), increased duration (Lightning), or immobilize enemies (Ice). |
Notable Passive Skills
Below you will find the notable Passive Skills for this build. There are a lot of more useful passives which can be chosen, and we have also included Racial Passives that may not be fit for your current character; this is merely a starting point for planning your character. | |
Ancient Knowledge (Weapon: Destruction Staff) - Passively adds a buff depending on the type of Staff that you are using. Inferno Staff increases the damage of your single-target abilities and Lightning Staff increases your AoE | |
Capacitor (Sorcerer: Storm Calling) - increases your Magicka Regeneration rate | |
Concentration (Armor: Light Armor) - grants Spell Penetration if you have at least five parts of Light Armor equipped | |
Evocation (Armor: Light Armor) - increases your maximum Magicka and reduces Magicka cost of spells for each part of Light Armor equipped | |
Exploitation (Sorcerer: Dark Magic) - your Spell Critical is increased by 6% after casting a Dark Magic spell | |
Gift of Magnus (Racial: High Elf, Breton) - increases your maximum Magicka | |
Mage Adept (Guild: Mages Guild) - Reduces Magicka and Health cost of your Mages' Guild abilities | |
Magicka Controller (Guild: Mages Guild) - increases maximum Magicka and Magicka Regeneration rate for each Mages Guild ability socketed | |
Penetrating Magic (Weapon: Destruction Staff) - increases Spell Penetration | |
Unholy Knowledge (Sorcerer: Dark Magic) - Stamina and Magicka cost of all abilities |
Gear
Recommended Items and Sets: | ||
Chest: Mother's Sorrow Set | ||
Type: Light | Trait: Divine | Glyph: Health |
Legs: Mother's Sorrow Set | ||
Gloves: Light | Trait: Divine | Glyph: Magicka |
Gloves: Mother's Sorrow Set | ||
Type: Light | Trait: Divine | Glyph: Magicka |
Boots: Mother's Sorrow Set | ||
Type: Light | Trait: Divine | Glyph: Magicka |
Belt: Mother's Sorrow Set | ||
Type: Light | Trait: Divine | Glyph: Magicka |
Head: Ilambris Monster Set | ||
Type: Light | Trait: Divine | Glyph: Magicka |
Shoulder: Ilambris Monster Set | ||
Type: Light | Trait: Divine | Glyph: Magicka |
Necklace: Willpower Set | ||
Type: Light | Trait: Arcane | Glyph: Spell Damage |
Ring 1: Willpower Set | ||
Type: Light | Trait: Arcane | Glyph: Magicka Cost |
Ring 2: Willpower Set | ||
Type: Light | Trait: Arcane | Glyph: Magicka Cost |
Weapon 1: Any Lightning Staff | ||
Type: Lightning | Trait: Sharpened | Glyph: Shock |
Weapon 2: The Maelstrom's Inferno Staff | ||
Type: Fire | Trait: Sharpened | Glyph: Absorb Magic |
Sets used in this build: | ||
Mother's Sorrow: Light Armor set which is part of the base game. It can be found in Deshaan; Overland bosses have a chance to drop different parts for premade and public groups. All parts are 'bound on equip' hence it's possible to acquire the set from other players. This set grants the following bonuses:
Ilambris Set: a Monster Set introduced to the game in 'One Tamriel' update. Consists of two parts which can be found in the veteran-mode Crypt of Hearts Dungeon. Ilambris Helmet and Shoulders both bind on pick-up. The set grants the following bonuses:
Willpower Set: very solid set which is quite easy to obtain and perfectly fits this builds 3 'free' equipment slots. Willpower Set can be obtained as a reward for turning in 60 Key Fragments in Imperial City at Bone Shard Trophy Vault or Ethereal Trophy Vault or as a reward from Daily Dungeon Reward for using the 'Group Finder' feature. Parts of this set 'bind on equip' which makes it possible to buy them from other players as well. This set grants:
Maelstrom Set - a single piece set which can be obtained from the veteran Maelstrom Arena. It's a single piece set which grants:
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Champion Points
High priority |
The Lover: Arcanist, Tenacity The Ritual: Thaumaturge The Steed: Ironclad |
Medium priority |
The Attronarch: Master at Arms The Apprentice: Elemental Expert The Lady: Hardy, Elemental Defender, Thick Skinned |
Low priority |
The Apprentice: Spell Erosion The Tower: Warlord |
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END NOTE This is the premiere version of our Magicka Sorcerer Pocket Build for Elder Scrolls Online. If you would like to see more detailed information added let us know in the comments below. We may try to add customization options for certain encounters and alternative gear options. |
Pictures used in this article are the intellectual property of Bethesda Softworks